บริษัทเทคโนโลยีทุกสาย กำลังมุ่งหน้าเข้าสู่ธุรกิจเกม /โดย ลงทุนแมน
อุตสาหกรรมเทคโนโลยี คือผู้ขับเคลื่อนโลกยุคนี้ อย่างไม่ต้องสงสัย
เพราะไม่ว่ามองไปทางไหน สิ่งต่างๆ ที่อยู่รอบตัวเรา ล้วนเกี่ยวข้องกับบริษัทเทคโนโลยีทั้งสิ้น
Amazon ให้บริการแพลตฟอร์ม E-commerce...
Continue ReadingAll tech companies are heading into game business / invest manly
The technology industry is undoubtedly driving the world.
Because, wherever you look, things surrounding us are all related to technology companies.
Amazon provides e-commerce platforms
Alphabet, Google's mom company, search website, information.
Apple sells electronic devices such as iPhone, iPad
Facebook dominates social media platforms market.
Microsoft Develops Operating Systems and Computer Software
But did you know that there is one thing these companies are paying attention to?
That's the ′′ game business
What are tech companies doing about the game industry now?
Invest man will tell you about it.
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First start at Amazon
Amazon company has invested in the game business since 2014 after acquiring Twitch business, online video platform, game containers with 29,000 million baht.
Passing through now, Twitch has grown beyond the competitors clearly.
9,340 million hours a year videos are viewed by 73 % of the market.
In addition, they have a business called Amazon Web Services (AWS) that provides cloud database storage, which major game developers such as Bandai, Capcom, Epic Games, Supercell, Zynga are the company's customers.
Meaning that every time people play online, AWS services are also being used.
And most importantly, this business has much higher profit margins than E-commerce.
Next one is Alphabet
The company owns YouTube, the world's biggest online video platform, with about 250 million game-related followers per day.
In addition, YouTube has also launched a YouTube Gaming feature to support streaming games especially.
There are 2,681 million hours of video viewing per year. The market share of 21 % is the number 2, secondary from Twitch.
But what creates a lot of excitement for the industry.
Is Launching a cloud gaming platform business named Stadia at the end of 2019
This service may change the gaming patterns as we can buy games immediately. No need to download, install or need to use a good, expensive spectrum. Stadia will process and adjust the game quality details to suit the devices that people. Play and use.
The next company to talk about is Apple
In fact, indirect income game for Apple.
In 2019, there are people who spend in game application via App Store. App Store is about 1.2 trillion Baht. It is 70 % of all apps. Every 100 Baht will receive a share of 30 Baht.
Apple decided to expand its business to the gaming industry.
By launching an online gaming platform called Apple Arcade
Subscription subscriber, 150 baht per month. You can choose to play any game on every device of Apple brand.
There is an assessment that in the next 2 years, there will be around 50 million accounts of Apple Arcade users who will make additional income for the company over 93,000 million baht per year.
Another interesting one is Facebook.
Facebook has launched a 2018 Facebook Gaming online video feature.
Focusing on connecting to social media user base to create an advantage for people to follow contents easily under the same platform.
The company reveals 700 million video game visitors per month.
However, compared to the number of hours, Facebook Gaming also has a market share of only 3 %
But in the future, Facebook may develop new businesses similar to Google's Stadia.
Because I just bought PlayGiga business, cloud-based platform from Spain for 2,400 million baht.
And the eye-catching thing is Oculus VR owned by VR, a virtual reality technology developer with a high chance of making Facebook create successful virtual reality gaming devices.
The last part is Microsoft
Microsoft has been in the gaming business since 2001, as an Xbox gaming console developer that currently has total sales of more than 155 million machines.
And in 2016, the company launched a streaming platform named Mixer.
But the response is not as expected. There is only 3 % market share.
Get Microsoft to turn off this platform this July and rock the account with Facebook Gaming instead to collaborate with Twitch and YouTube.
In addition, Microsoft is also undergoing a cloud gaming business development. It is expected to be launched by XCloud this year.
All of them have businesses involved in gaming either way or anyhow.
But I have to say..
No matter how fierce the competition is, no one can compete with the real game owner like Tencent, Chinese tech company.
Because they have created or invested in a loud game with many players around the world like Fortnite, PlayerUnknown's Battlegrounds, Arena of Valor (RoV), League of Legends, Honor of Kings, Clash of Clans
Resulting in Tencent reigning the industry's highest position. Earning up to 612,000 million baht from the game business.
Arrived here. Many people may wonder why the game market is so interesting in the eyes of tech companies?
What these companies need is inevitable bringing their technology into consumer hands to build a strong user base.
Gaming business is becoming a very large industry.
From the world population of 7,800 million people, there are 2,700 million people playing games or around 35 %
Covering people of all ages and all devices whether it's mobile, computer or game console.
So, the game market is worth up to 4.7 trillion baht and it predicts that the number will grow to 6.2 trillion baht in 2023
The special thing is gaming people always pay to buy unlimited items or features.
Different from other markets where customers may buy limited amounts of money or subscription payments which are always the same.
And the company can also offer products to customers directly in real time. When order happens, players get items immediately. Game owners get paid at the same time.
While buying normally, consumers may have to shop at the mall or wait for delivery later. The seller may have a central or multi-layer dealer to get paid and also to manage inventory.
Including game owners and players can also do game-changing activities such as gamecast reviews or serious Esports to win prize money.
This is not surprising if it says in the near future, the game market where humans pay virtual purchases.
Could be bigger than any physical product market that is tangible..
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References
-https://edition.cnn.com/2020/06/28/tech/google-stadia-apple-arcade-mixer-gaming/index.html
-https://www.protocol.com/tech-gaming-amazon-facebook-microsoft
-https://www.geekwire.com/2019/microsofts-mixer-grows-audience-amazons-twitch-continues-dominate-streaming-market/
-https://aws.amazon.com/gametech/
-https://en.wikipedia.org/wiki/List_of_best-selling_game_consoles
-https://www.reuters.com/article/esports-business-gaming-revenues/report-gaming-revenue-to-top-159b-in-2020-idUSFLM8jkJMl
-https://www.digitalinformationworld.com/2020/01/global-consumers-spent-over-83-billion-on-mobile-apps-in-the-last-12-months.html
-https://en.wikipedia.org/wiki/Tencent#Video_games
-https://www.statista.com/statistics/983227/global-video-games-revenue-companies/Translated
同時也有37部Youtube影片,追蹤數超過5萬的網紅やわらか宇宙研究所,也在其Youtube影片中提到,奇抜であり名作でもある…奇抜な名作はある。 【ゲームまとめ動画リスト】http://goo.gl/eQDBwk 【入門系 Introductory series】https://goo.gl/JwjeFP 【RPG千本ノック!リスト】https://goo.gl/ed628U 【比較動画リスト Ga...
game industry report 在 เกมถูกบอกด้วย v.2 Facebook 八卦
[News] ทีมงาน Cyberpunk 2077 ส่วนใหญ่สมัครใจทำงานล่วงเวลาเพื่อทำให้เกมเสร็จสมบูรณ์ แทนที่จะเลื่อนวางจำหน่ายอีกครั้ง
.
หลายคนอาจจะทราบกันมาแล้วว่า Cyberpunk 2077 ในตอนนี้ได้เข้าสู่สถานะเสร็จสิ้นการพัฒนาและเข้าสู่กระบวนการผลิตแล้ว แต่ตัวเกมก็ยังต้องได้รับการขัดเกลา ที่ทาง CD Projekt Red ได้สั่งให้ทีมพัฒนาต้องทำงานล่วงเวลา 6 วันต่อสัปดาห์ในช่วงโค้งสุดท้ายก่อนที่เกมจะวางจำหน่าย
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แต่จริงๆ แล้วทาง CD Projekt Red เคยพิจารณาที่จะเลื่อนการวางจำหน่ายเกมอีกครั้ง เพื่อหลีกเลี่ยงปัญหาที...
Continue Reading[News News Most Cyberpunk 2077 crews voluntarily work overtime to complete the game instead of re-postpone.
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Many of you are already aware that Cyberpunk 2077 is now in a state of completion, development and production process. But the game has to be purified at CD Projekt Red has ordered the development team to work 6 days a week. In the last curve before the game is on sale
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CD Projekt Red has actually considered re-re-reduction to avoid issues that require the development team to work overtime to finish the work or in the game called Crunch.
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In the latest GameInformer Show, CD Projekt Red has been discussed inside to find possible options to finish the game in time. Release including the Cyberpunk 2077 re-scrolling. However, most developers of CD Projektt. Red voluntary and encouraged to work increases in the last 6 weeks before a release they didn't think it was Crunch with a different perspective on this story in Poland and with crunch stories published by various media. Overrated and negative trends. Despite the development team being proud of this work, it's up to 1 in the game development team. Afraid to celebrate the game at once in a gold status.
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This is also consistent with the previous report with CD Projekt Red Developer, who expressed disappointment in Bloomberg's latest report and other media trying to hit news that studios are using Crunch to rush to work and think they're having a paint egg for them. Hopeful, want CD Projekt Red to look like a bad company.
.
By Adrian Chmielarz, the Founder of People Can Fly made a statement on Facebook that argues that Crunch is not an evil way and a situation that needs to be Crunch is not white or black. As many people look, the Łukasz Szcepankowski of CD Projekt Red. Says game studio managers don't count money smoking cigars and take advantage of teamwork Crunch on one side
.
Meanwhile, Jason Schreier, Bloomberg's journalist, who reports CD Projekt Red, orders the Cyberpunk 2077 development team to work overtime or Crunch, argues that GameInformer argues that his news is incorrectly reported, comes out on Twitter that GameInformer doesn't care about him. I have interviewed dozens of developers from CD Projekt Red and they are ready to reveal emails at Adam Badowski Spearhead studio CD Projekt Red. Sending to apologies to all the developers who had to work overtime in June. Y. In the past, with the following mind.
.
′′ Hey
.
I think there's no much gourmet for this.
.
We delayed the re-release to 19 Feb. Y. And I know this is a bittersweet thing for all of you. In one way, we also congratulate each of you because of the extra time needed for the game to make it glowing. On the other hand, we're sorry because that means we have to work hard for longer and longer. We're all running to the end, but still running... I want to offer a solution that solves everything but I can't find it. We need to finish the game and we can't finish it in July. Y. That's the truth that is.
.
What I can offer is to tell you about this. Each day we use to purify the game. It's worthwhile. We just started sending the preview to the media and the first impression (from PietSmiet and Game Informer). It's what they are very excited about and they are. It's all from the utmost devotion every day, every week. I hope when we submit a preview to the media on 25 June. Y. We will gain more confidence.
.
If I wish for anything, I would like to request you to ' patiently try ' to deliver the game. Then I apologize to the family of all team members and support from them. To the family of my team, I realize that I'm hard working in love. It's often that they can't be together at home, but I promise that this is the last time and the finish line is just around reach.
.
All this hard work will bring to Cyberpunk 2077 if not make it the most memorable game. At least 1 of the most memorable games in Generation. I'm sure.
.
Thank you,
Adam"
.
Jason says more about companies with culture, Crunch or Rubbing. It doesn't mean they are evil, dangerous, or the villain of the game industry. But he himself has just seen many people jumping into the band reject reality to try to try. To protect CD Projekt Red and Cyberpunk 2077 this much. And if many people read this email at Spearhead Studio CD Projekt Red, apologize to the company's family and still think his report on the CD Projekt Red, there's a Crunch ′′ It's overrated ′′ He has nothing to say either.
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Jason's such tweet is commenting on the game. I agree and disagree.
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′′ They don't want to believe that CDPR is making any mistake. These gamers are just bias and bias against some companies. As we know, it's disappointing to see those game people who stomped on Naughty Dog and drowned in the dirt, but defended CDPR. But at least it makes me feel like [if it's a game company like or hate kelīyd these gamers don't care at all
The gameman of daylaum says.
.
′′ Thank you for making the development team unhappy with the development of the game and the production process. And fear to show pride in all the hard work because you khuṇ Jason Schreier Schreier brought the Crunch news to paint the egg again in the colors. The same day that the game is in Gold. I hope you don't play this game from what you have done
The gameman named Jazzy Boo says.
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′′ CDPR needs to be scolded for what the whole game industry does. Crunch will always exist. No matter how big the project is or how much time the game developers are, CDPR Crunch pays compensation. Beautiful and the teamwork is done with their own decisions ′′
The nrenfuk people say.
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Cyberpunk 2077 is scheduled to be available on PS4, XB1, PC and Stadia on 19 November. Y. This is it.
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Source: https://www.playstationlifestyle.net/2020/10/08/cdpr-cyberpunk-2077-crunch-reports/
https://wccftech.com/cyberpunk-2077-delayed-again-extra-work/
https://www.playstationlifestyle.net/2020/10/09/cyberpunk-2077-crunch-exaggerated
https://twitter.com/jasonschreier/status/1314577749114314753
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Command and Conquer: The Ultimate Collection Reduced to 166.19 baht (Origin). See here-https://bit.ly/2N3PkzlTranslated
game industry report 在 GamingDose Facebook 八卦
Genshin Impact มียอดดาวน์โหลดบนมือถือทะลุ 17 ล้านครั้ง หลังเกมเปิดให้เล่นผ่านไป 4 วัน
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Daniel Ahmad นักวิเคราะห์อุตสาหกรรมเกมใน Niko Partners ได้ทวีตรายงานว่า Genshin Impact เกม Action RPG Open-World ที่กำลังมีกระแสโด่งดังตอนนี้ สามารถทำสถิติมียอดดาวน์โหลดเกมบนโทรศัพท์มือถือรวมแล้ว 17 ล้านครั้ง หลังตัวเกมเปิดให้เล่นผ่านไป 4 วัน (ตั้งแต่วันที่ 28 กันยายน ถึง 1 ตุลาคม)
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นอกจากนี้ Ahmad ชี้ว่าสถิติดาวน์โหลดเกมครั้งนี้นับเฉพาะฝั่งมือถือเท่านั้น ยังไม่รวมสถิติยอดดาวน์โหลดจากแพลตฟอร์ม PC กับ PlayStation 4 เพราะฉะนั้นคาดหวังได้เลยว่ายอดดาวน์โหลดเกมจะมีตัวเลขที่มากกว่านี้ หากรวมสถิติจากทุกแพลตฟอร์ม
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การเผยสถิตินี้อาจจะรู้สึกไม่แปลกใจสำหรับบางคน เพราะก่อนหน้านี้ มีรายงานจากสื่อ South China Morning ว่า Genshin Impact ได้ขึ้นแท่นเป็นเกมจากประเทศจีนที่เปิดตัวยิ่งใหญ่ที่สุดตลอดกาลในตลาดโลกเป็นที่เรียบร้อย ด้วยมียอดผู้ลงทะเบียนเข้าเล่นล่วงหน้าจากนอกประเทศจีนมากถึง 5.3 ล้านคน และมีผู้เล่นรวมกว่า 16 ล้านคนจากทุกแพลตฟอร์ม
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Genshin Impact เปิดให้เล่นแล้ววันนี้ บนระบบ PS4, PC และบนมือถือ iOS และ Android ถ้าหากผู้เล่นสนใจเกมดังกล่าว ก็สามารถสอดส่องรายละเอียดหรือดาวน์โหลดเกมผ่านหน้าเว็บไซต์ได้ที่ลิงก์ด้านล่าง
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Genshin Impact Official Website: https://genshin.mihoyo.com/
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ที่มา: https://www.gamesradar.com/genshin-impact-downloads-on-mob…/
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https://twitter.com/ZhugeEX/status/1312937487967367168
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#ข่าวเกม #GamingDose #GenshinImpact
Genshin Impact has 17 million downloads on mobile. After the game, it has been opened for 4 days.
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Daniel Ahmad, Niko Partners Gaming Industry Analyst, has tweeted Genshin Impact, Action RPG Open-World game is now trendy. It can now record a total of 17 million times after the game launches. Played 4 days (from September 28 to October 1)
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In addition, Ahmad indicates that this game download record is only for mobile phones. It doesn't include downloadable statistics from the PC platform and PlayStation 4, so it expects that the game download will have more numbers if the record is included from every raft. Platform
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This record reveals no surprise to some people because there was a report from the South China Morning media that Genshin Impact was onboard as a game from China. The greatest of all time in the world market was already done. There were pre-registered entrants from outside China. Up to 5.3 million people and over 16 million players from all platforms
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Genshin Impact is open today on PS4, PC and mobile phone, iOS and Android. If players are interested in the game, you can spot the details or download the game through the website at the link below.
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Genshin Impact Official Website: https://genshin.mihoyo.com/
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Source: https://www.gamesradar.com/genshin-impact-downloads-on-mobile-hits-17-million-in-its-first-four-days/
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https://twitter.com/ZhugeEX/status/1312937487967367168
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#ข่าวเกม #GamingDose #GenshinImpactTranslated
game industry report 在 やわらか宇宙研究所 Youtube 的評價
奇抜であり名作でもある…奇抜な名作はある。
【ゲームまとめ動画リスト】http://goo.gl/eQDBwk
【入門系 Introductory series】https://goo.gl/JwjeFP
【RPG千本ノック!リスト】https://goo.gl/ed628U
【比較動画リスト Game comparison list】http://goo.gl/PgDGy8
【チャンネルTOP】http://goo.gl/2bD2N9
【フリップニック 凡プレイ】https://goo.gl/89sdNG
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【PS2 バカゲー&奇妙ゲーム集2】https://goo.gl/UgYgth
【バカゲー&奇妙ゲーリスト】https://goo.gl/XgyTQ9
#PS2 #奇ゲー #バカゲー
![post-title](https://i.ytimg.com/vi/1DyQrNY7tyI/hqdefault.jpg)
game industry report 在 DarkWar770 Youtube 的評價
[阿神常用BGM] Kevin MacLeod - Darkest Child
Music by Kevin MacLeod. Available under the Creative Commons Attribution 3.0 Unported license. Download link: https://incompetech.com/music/royalty... MacLeod's description: Genre: Soundtrack Length: 3:59 Instruments: Harp, Celesta, Cellos, Basses Tempo: 128 A childlike celeste plays high notes among a barely audible harp and deep bass. In the second minute the disturbing melody is in a lower register, and strings accentuate the discordant sounds before returning to the high register. The music is excellent for a creepy dream sequence or the exposition of an unknown fantasy world. This track is available in many lengths. Customize this royalty free music track online at SmartSound! ISRC: US-UAN-11-00783
Dark, Eerie, Unnerving 2011
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#阿神 #暗魔戰神 #darkwar770 #阿神bgm #阿神常用bgm #阿神kouki #kouki #阿神BGM #阿神kouki #Kouki_bgm #Kouki_BGM
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game industry report 在 ajin Youtube 的評價
哈囉~我是阿津,歡迎來觀看我的遊戲實況直播影片( ´ω`)
pc origin 戰地風雲4 戰地風雲 四 單人戰役劇情 Battlefield 4 動作射擊戰爭多人連線
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劇情攻略結局
遊戲描繪了一場近未來的軍事政變,玩家將扮演瑞克,深入中、美、俄三國之中的一場浩大政治陰謀並探求最後的和平希望。在全新的多人模式中,玩家也同樣可選擇美軍、俄軍和中國軍隊三陣營之一,並在大量風格迥異、規模不一的地圖上展開作戰。
Unlike the Campaign of its predecessor, Battlefield 4's Campaign primarily follows chronological order, and permanently casts the player as Recker. In the beginning, set in Baku, Azerbaijan, Tombstone Fire Team—consisting of Recker, Dunn, Irish, and Pac—escapes the city, with vital intelligence in hand and Russian special forces in hot pursuit.The squad winds up trapped in a civilian's car when it plunges into the sea. Dunn, trapped between the seats and critically wounded gives Recker his revolver and orders him to shoot out the windshield.Reluctantly, Recker shoots the window, and Dunn drowns as the others escape.As Tombstone swims to the surface, the player hears their commanding officer, Captain Garrison, talking over the phone about the intel: that Admiral Chang is planning a military coup d'état, and if he succeeds, he will gain full Russian support, confirming an earlier report from an asset in China.Tombstone returns to the USS Valkyrie, an amphibious assault carrier en route to China's eastern coast.[23] On board, Garrison informs them of the assassination of Chinese presidential candidate Jin Jié, and that Chang convinced the Chinese that the United States was responsible.
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game industry report 在 Video Game Industry - Statistics & Facts | Statista 的相關結果
Video games are a billion-dollar business and have been for many years. In 2020, the revenue from the worldwide PC gaming market was estimated at almost 37 ... ... <看更多>
game industry report 在 Video Game Industry Statistics, Trends and Data In 2022 | WePC 的相關結果
The Video Gaming Industry is now estimated to be worth $178.73 Billion in 2021, which is an increase of 14.4% from 2020. ... <看更多>
game industry report 在 Gaming Market Size, Growth, Share | 2022 - 27 | Industry Report 的相關結果
The gaming market was valued at USD 173.70 billion in 2021, and it is expected to reach a value of USD 314.40 billion by 2027, registering a CAGR of 9.64% over ... ... <看更多>