[News] Black Myth: Wu Kong จะมีการใช้มุมกล้องแบบ One-Shot Camera ที่ได้แรงบันดาลใจจาก God of War ด้วย
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หลังจากที่ Black Myth: Wu Kong เกมแอ็คชัน RPG ในธีมไซอิ๋ว ได้ประกาศเปิดตัวและเปิดเผยวิดีโอตัวอย่างเกมเพลย์ 13 นาที มันก็ได้รับความสนใจอย่างล้นหลามจากชาวเกมในช่วงสัปดาห์ที่ผ่านมา
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และล่าสุด ดูเหมือนว่าตัวเกมจะมีการใช้เทคนิค One-shot Camera ซึ่งเป็นเทคนิคเดียวกันกับที่ใช้ในเกม God of War ด้วย ...
Continue Reading[News] Black Myth: Wu Kong. One-Shot Camera camera angle inspired by God of War.
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After Black Myth: Wu Kong, the RPG action game in Saew theme has announced its debut and revealed its 13-minute video gameplay. It has received tremendous attention from the gaming people over the past week.
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And recently, the game seems to be using One-shot Camera technique which is the same technique used in God of War.
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Mr Daniel Ahmad, a video game marketing analyst, has posted an interview with Game Science, the developer of Black Myth: Wu Kong which is the following topics.
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1. This game is originally called Project S. And if you follow the art department of this game on Art Station website or other sites, you will see posting photos, art works and teasers from the game for months. For the first time they've shown their full game to the public.
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2. Game Science studios aimed to release this video to show the world what they're doing and to unite new team members who would like to work on this project and create knowledge in the game industry.
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3. They are determined to create a single RPG adventure action game with a giant form game standard.
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4. The team has been doing a lot of research and development, but there is much more work to do, such as a full game script and more combat elements.
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5. Game Science has 13 crews to make this game in the first 1 years and now there are 30 people. That's why they need to hire more people to finish this project.
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6. Feng Ji, chairman of Game Science, said he would like to create the most honest video with the project to show the world and to pull new teamwork and he didn't expect to be praised as a new star. In the industry or something like that
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7. now the development team has gone back to work for more.
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8. They are so pleased to have overwhelming response not only from fans but from the game industry. With positive feedback from CD Projekt Red, Epic Games and Nvidia on China social media including comments from Cory Barlog. Directing God of War who admires this game looks awesome too.
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9. The company wants to make this game since it was first established in 2014 after previously made SIII-themed games like Asura which were MMORPG games before that. They developed the game under Tencent, but actually the teamwork. Dreaming of making RPG action games on a giant form game.
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10. Initially, they start. They only dream. Then go to 100 Heroes and Art of War: Red Tides to keep the team growing and stable to ensure the terms of marketing, cost and technology. Ready for them and finally start this project by the end of 2017
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11. They brought what they learned from Asura and aimed for this project to be more ambitious with a better story, with a better imaginary world of Saiii, and game design. based on the original and in many different shaped facets.
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12. Teamwork philosophy is whether it has been done before or new thing that no one has ever done. The important thing is to do it with good quality. And the most important thing is whether the players are impressed or satisfied or not. It's not that it's not. Is it a trendy trend?
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13. Teamwork is determined to learn new technologies to fulfill dreams and overlooking several limitations. And they say what is shown in the video is a real playful demo, not for convincing, but they say it takes time. I have developed for a long time.
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14. For example, they still have to figure out how to make face movements and emotions more accurate. Because this is what if you look closely, you will see that it's not done. Also, the interactions between character and environment itself. Looks a bit rough
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15. Chairman also says that they have a very difficult job waiting for. The gameplay that the protagonist has to hit 1,000 enemy soldiers in heaven showing at the end of video gameplay and many people may notice the frame. The rate is obviously down, including the end boss clash that has problems with the hair lines or the water isn't finished and more.
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16. Their ambition isn't over yet. They have plans to expand this game into a series. Want to put a full-size monster fight system. Increase execution, increase difficulty and more, including concepts. One-Shot Camera (using only one camera to convey the story where the camera will revolve around the main drama without a single cut or fade off in the fighting scene) from God of War which is a game. That he brought as inspiration to develop.
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17. for funding. They have done other games to fund development before and said no plan to sell Black Myth: Wu Kong soon. And some of the team found cats looking to work after video preview. 13 minutes but they all will be at Game Science to continue Wu Kong.
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18. Now they have plans to go back to this game and probably never show again until they have enough to show then no plans to get funded from anywhere else that will change their vision of the power game. Their sniffs are determined to develop this game.
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Source: https://www.pcgamesn.com/black-myth-wukong/gameplay-trailer
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同時也有17部Youtube影片,追蹤數超過4,080的網紅Dr Soo Wincci Official Channel,也在其Youtube影片中提到,This is the Malaysia Idol Drama Theme Song For I Am Not A Loser starting 6th April Every Mon Till Thursday on ntv7 or Astro Channel 107 (20Episodes) ...
「elements of project」的推薦目錄:
elements of project 在 Prada Facebook 八卦
On the occasion of the Biennale Arte 2017 inauguration, Prada Venice store in Salizada San Moisè unveils the ‘Graphic Rooms’, an evolution of the ‘modular design’ project, a system of continuously updated interchangeable elements placed in the shop.
elements of project 在 Siennylovesdrawing Facebook 八卦
Yeah! Sharing with you all a recent wall mural done 🖌🎨 by #siennylovesdrawing at Starbucks Drive Thru Jalan Ampang 👩🏻👩🏻🎨👩🏻An #art #collaboration with a team of #artists👫👭👬😊 Special thank you to Starbucks Starbucks Malaysia & AkzoNobel Dulux Malaysia ☕️🍵 for supporting Malaysian 🇲🇾 artists
Do enjoy my blogging about my experience in participated in this art project ya
#showyourflavor #showyourflavour #thissummer #summer #colourful #artsy #artwork #muralwallart #muralart #doodling #draw #doodle #doodler #doodles #drawing #doodlemalaysia #himmalaysia #designoftheday #blogging #blogger #bloggers
elements of project 在 Dr Soo Wincci Official Channel Youtube 的評價
This is the Malaysia Idol Drama Theme Song For I Am Not A Loser starting 6th April Every Mon Till Thursday on ntv7 or Astro Channel 107
(20Episodes)
1st Song Ever Produced by Dr.Soo Wincci in her start of her experiment to create M pop (Malaysian Pop) by incorporating loads of Malaysian elements plus Motivational Spirit into the songs and music video into creating a new hybrid version of Malaysian Motivational Music Pop Song! = Project Mmm .Also the Music Video was shot mainly in the toilet =)
(This is also the theme song for Dr Doo Wincci drama titled I Am Not A Loser where she acted as a weird teacher in bringing out the issues nowadays in education and to motivate all students in her own unique way)
Also, A Motivational Song For All, Remember We Are X A Loser !!!
Music Video Director : Simon Long (Double Vision)
Edited By : Mike Wong (Double Vision)
Special Thanks To All (I Am Not A Loser) Casts
(Coby, Lyn, Evan Siau, Shawn Wai, Sherlyn Seo, Joyce Harn, Josiah, Jian Wen, Yara, Ivan, Shu Ben, Chai Zi, Rosa Chong, Fai Chen, Aye Keng, Ken Choo, Angeline Tan, Veron Lin, Jean
Maxis Caller Ringtones: Type *131*562061# & Press call/send
Maxis True Tone/Full Song: Type GET(Space)562061 & Send To 29000
Digi Caller Tunes: Type CT(Space)1330078 & Send To 2000
U Mobile Colour Tones: Type 6309485 & Send To 28383
KKBox: https://www.kkbox.com/tw/tc/album/IaiGMiiTFgUqY0F1Pntr009H-index.html
My Music: http://www.mymusic.net.tw/ux/w/album/show/449485
O Music: https://www.omusic.com.tw/albumpage.php?album_id=1322225
I Am X A Loser:
Verse 1
Am I That Bad In Everything
Am I That Scared To Face Myself
Am I A Loser Forever In Life
Am I Lost
我不想要再酱下去 (Wo Bu Xiang Yao Zai Jiang Xia Qu)
还要失去多少时光 (Hai Yao Shi Qu Duo Shao Shi Guang)
难道改变就这么难 (Nan Dao Gai Bian Jiu Zhe Me Nan)
怎么办 (Zen Me Ban)
Pre Chorus
Don’t Waste Your Time
再发白日梦(Zai Fa Bai Ri Meng)
Time To Wake Up
去面对这世界(Qu Mian Dui Zhe Shi Jie)
Chorus (4X)
I AM X A Loser
Mmm Mmm Mmm Mmm Mmm Mmm Mmm Mmm Mmm
Bridge
No Matter Who You Are
Just Keep Go On What You Believe
不管路有多难 (Bu Guan Lu You Duo Nan)
一定要再闯下去(Yi Ding Yao Zai Chuang Xia Qu)
Verse 2
我真的要面对自己 (Wo Zhen De Yao Mian Dui Zi Ji)
不想再要害怕下去 (Bu Xiang Zai Yao Hai Pa Xia Qu)
面对失败再站起来 (Mian Dui Shi Bai Zai Zhan Qi Lai)
勇敢飞 (Yong Gan Fei)
I Don’t Want To Stay Like This
I Don’t Want To Waste My Time
I Don’t Want To Blame Again
I Want To Change
Produced By: Dr. Soo Wincci
Performed By: Dr. Soo Wincci
Lyrics & Music By : Dr. Soo Wincci
Music Arranged By : Euywein
Background Vocals: Shawn, Josiah, Jian Wen, Joyce, Yara, Ivan
Recorded By : Hanz (Vocast Studio)
Mixed By : Peter Chong (Studio21)
FB: Dr.SooWincci
Instagram: Dr.SooWincci
Weibo: Wincci苏盈之
elements of project 在 碰碰PongPong Youtube 的評價
p/s: 為了配合作曲,粉絲留言經過刪減,但沒有改詞。
Fans' comments are not altered, but abridged to fit melody.
【歌曲介绍 】
碰碰2020 第一首單曲《你有什么用?》曲风为中文流行抒情歌曲(Mandopop)。继《不觉丢脸吗》 在网上火红,#碰碰车写歌企划,已进入了第三首企划!碰碰原在2019年,开始了和粉丝们(碰碰车)一起创作的写歌企划。这个写歌计划只用粉丝们的留言为作词,碰碰自己谱曲后,制作成单曲发表在网络上。第一首《不觉得丢脸吗》受到了多家台湾媒体报道,现今更在YouTube频道上获得了116万的点击量。
碰碰深受R&B和流行乐的影响,在这首单曲发挥了平时少见的爵士唱腔,编曲也加入了各种R&B元素。上千个粉丝们的评论当中选出,《你有什么用?》主题围绕在 “放弃”的主题,歌词表达了各种沮丧或心碎人的心声。
“你有什么用?站在黑暗的角落,come on, 没有人和你感同身受。” 副歌一响起,也许歌词会让人心酸。配上疗愈地伴奏,碰碰希望作品可以给予粉丝们疗愈的效果。 借着多人的负面情绪,凌乱的句子通过了音乐的洗礼,却变成了一支有意义的作品。作品想大声地告诉正在面对困难的人们,他们不是一个人。碰碰相信 “雨后有彩虹”。碰碰希望这首《你有什么用?》就像一道光,照亮别人黑暗的世界。
【Song Introduction歌曲介紹】
“你有什么用?” (Useless) is PongPong’s third songwriting project with their fans after “不觉丢脸吗 (Aren’t you embarrassed)” , a collaborative project with fans, which went viral on the Internet. Reported by various Taiwanese media, their previous project has gained 1,160,000 views on their YouTube channel. After the success, PongPong is back with their latest single entitled “你有什么用?” (Useless) , a Mandopop ballad hit.
The track showcases PongPong’s influence of R&B elements like R&B vocals, jazz piano, backing vocals and R&B chords. With the first project themed with hate comments, “你有什么用?” (Useless) surrounds the theme of “giving up”. The lyrics were made solely from fans' comments, which gave a voice for those who felt depressed or heartbroken in life.
The chorus features fans’ lyrics like, “You’re useless.” “Hiding in a dark corner.” “No one would understand your feelings.” it could be overwhelming to listen. However, PongPong believes this piece would be a medium to heal the broken-hearteds by showing them that they are not alone. The song ends with “There’s always a rainbow after the rain” . The sibling duo wanted this track to be a beacon of hope to their fans who are facing hardships and battling everyday.
【歌詞Lyrics】
《你有什么用?》
作词:碰碰車
作曲:碰碰
编曲:碰弟Gaston
尽力了 不能了 太难了
受够了 不行了 白费了
(我努力了)
没希望了 放弃算了 做错了什么?
好累了 不想再继续了 我别无选择
放弃算了 白费力气 不能成功的
也许这个世界 没什么好留恋的
(我努力了)
不知道 自己做什么才是对的
我真的 很累了
你 有什么用?
站在黑暗角落
Come On 没人和你感同身受
有什么用?
心烦 心乱 心痛
活在这世界 有什么用?
有什么用?
没人看到我
没人看到我
不懂坚持什么
我不红
两极的 信念在打架 挣扎
我真的 呆不下 我怎么那么差
不知道啦
想怎样就怎样啦
输就输吧 我想喝奶茶
停下来 想一想 明天还 是一样
石头怎样都不会发光
像没灵 魂一样 只想躺 在床上
陪月亮到天亮
放弃算了 白费力气 不能成功的
也许这个世界 没什么好留恋的
(我努力了)
不知道 自己做什么才是对的
我真的 很累了
你 有什么用 (有什么用)
站在黑暗的角落
Come On 没有人和你感同身受
有什么用 (有什么用)
心烦 心乱 心痛
活在这世界 有什么用 (有什么用)
有什么用
没人看到我 (有什么用)
没人看到我
不懂坚持什么
我不红
努力那麼久
找堅持理由
看着天空
见星星闪烁
家人愛我
同學捧我
Never try never know
雨後有彩虹
雨後有彩虹
elements of project 在 Marioverehrer Youtube 的評價
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I am currently practicing this piece and I have a lot of fun with it. It has elements of the ragtime, one of my favorite genres.
The MIDI was made by Bernd Krueger at the website: http://www.piano-midi.de/
The sheets was made by The Mutopia Project (www.mutopiaproject.org)
♫ Promote Your Music ♫
To submit your music on my channel:
➝ Write me a PM on Facebook: https://www.facebook.com/Marioverehrer2
➝ Always send a link or music file of your work.
➝ If I'm interested, I will message you back.
Composer(s): Claude Debussy
Original Music © Claude Debussy (1908)