題外話 / Blender Cycles Render Bake Texture
原模型:A
新模型:B
1.將A合併所有物件並自動UV。
2.複製A成為B,將B留在同位置,刪除所有B的材質後,新增一材質給B。
3.新增texture給B材質,並將此texture加入A的所有材質中(不必連結)。
4.先選A後,按下Shift選B,點選Bake即可。
同時也有1部Youtube影片,追蹤數超過3,230的網紅小深藍Little Deep Blue,也在其Youtube影片中提到,Using UV texture to make a beer can 3d modeling with blender cycles render...
blender uv texture 在 Purpletiff Facebook 八卦
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blender uv texture 在 小深藍Little Deep Blue Youtube 的評價
Using UV texture to make a beer can 3d modeling with blender cycles render